Sunday, April 10, 2011

To follow in the next few posts

In the next few posts I will post some HLSL source code I happened to code for a purpose of being able to view stereoscopic side by side video using anaglyph glasses (cyan/magenta in my case).

Stereoscopy is a technique used to produce 3D images or video from 2D source material.
The source consists of two images/video streams captured at the same time with an offset of a few centimeters from the objectives. Very similar to how our eyes do it.

I may post other HLSL pixel shader examples if I found them to have some general value to 3D folks.

In the meantime I will post a link to a prealpha version of a video player I'm working on. You can download and try to open some stereo material. If you dare then you will need to open the anaglyph shader that suits you glasses, which of course you need to see something.

Here is a link to the source material:

Stereo samples

The player currently supports only SideBySide material (not the TopDown).

Here is the link to the alpha version of the player:

3DPEE / Tridipy - player and HLSL compiler

You will need the latest DirectX and .NET Framework 3.5.

Do not expect absence of bugs :)

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